val STOVE_BEIGE = LoliBlockBase(
    name = "stoveBeige",
    textureFolder = "niiwork/tiles",
    material = Material.rock,
    creativeTab = LoliCreativeTabNiiwork,
).apply {
    setHardness(1.5f)
    setStepSound(Block.soundTypeStone)
    setHarvestLevel("pickaxe", 0)
}.addToList()

val STOVE_BEIGE_BROKEN = LoliBlockBase(
    name = "stoveBeigeBroken",
    textureFolder = "niiwork/tiles",
    material = Material.rock,
    creativeTab = LoliCreativeTabNiiwork,
).apply {
    setHardness(1.5f)
    setStepSound(Block.soundTypeStone)
    setHarvestLevel("pickaxe", 0)
}.addToList()

val STOVE_BEIGE_BROKEN_SMALL = LoliBlockBase(
    name = "stoveBeigeBrokenSmall",
    textureFolder = "niiwork/tiles",
    material = Material.rock,
    creativeTab = LoliCreativeTabNiiwork,
).apply {
    setHardness(1.5f)
    setStepSound(Block.soundTypeStone)
    setHarvestLevel("pickaxe", 0)
}.addToList()

val STOVE_BROWN = LoliBlockBase(
    name = "stoveBrown",
    textureFolder = "niiwork/tiles",
    material = Material.rock,
    creativeTab = LoliCreativeTabNiiwork,
).apply {
    setHardness(1.5f)
    setStepSound(Block.soundTypeStone)
    setHarvestLevel("pickaxe", 0)
}.addToList()

val STOVE_BROWN_BROKEN = LoliBlockBase(
    name = "stoveBrownBroken",
    textureFolder = "niiwork/tiles",
    material = Material.rock,
    creativeTab = LoliCreativeTabNiiwork,
).apply {
    setHardness(1.5f)
    setStepSound(Block.soundTypeStone)
    setHarvestLevel("pickaxe", 0)
}.addToList()

val STOVE_BROWN_BROKEN_SMALL = LoliBlockBase(
    name = "stoveBrownBrokenSmall",
    textureFolder = "niiwork/tiles",
    material = Material.rock,
    creativeTab = LoliCreativeTabNiiwork,
).apply {
    setHardness(1.5f)
    setStepSound(Block.soundTypeStone)
    setHarvestLevel("pickaxe", 0)
}.addToList()

val STOVE_EMPTY_BEIGE = LoliBlockBase(
    name = "stoveEmptyBeige",
    textureFolder = "niiwork/tiles",
    material = Material.rock,
    creativeTab = LoliCreativeTabNiiwork,
).apply {
    setHardness(1.5f)
    setStepSound(Block.soundTypeStone)
    setHarvestLevel("pickaxe", 0)
}.addToList()

val STOVE_EMPTY_BROWN = LoliBlockBase(
    name = "stoveEmptyBrown",
    textureFolder = "niiwork/tiles",
    material = Material.rock,
    creativeTab = LoliCreativeTabNiiwork,
).apply {
    setHardness(1.5f)
    setStepSound(Block.soundTypeStone)
    setHarvestLevel("pickaxe", 0)
}.addToList()

val STOVE_EMPTY_GRAY = LoliBlockBase(
    name = "stoveEmptyGray",
    textureFolder = "niiwork/tiles",
    material = Material.rock,
    creativeTab = LoliCreativeTabNiiwork,
).apply {
    setHardness(1.5f)
    setStepSound(Block.soundTypeStone)
    setHarvestLevel("pickaxe", 0)
}.addToList()

val STOVE_GRAY = LoliBlockBase(
    name = "stoveGray",
    textureFolder = "niiwork/tiles",
    material = Material.rock,
    creativeTab = LoliCreativeTabNiiwork,
).apply {
    setHardness(1.5f)
    setStepSound(Block.soundTypeStone)
    setHarvestLevel("pickaxe", 0)
}.addToList()

val STOVE_GRAY_BROKEN = LoliBlockBase(
    name = "stoveGrayBroken",
    textureFolder = "niiwork/tiles",
    material = Material.rock,
    creativeTab = LoliCreativeTabNiiwork,
).apply {
    setHardness(1.5f)
    setStepSound(Block.soundTypeStone)
    setHarvestLevel("pickaxe", 0)
}.addToList()

val STOVE_GRAY_BROKEN_SMALL = LoliBlockBase(
    name = "stoveGrayBrokenSmall",
    textureFolder = "niiwork/tiles",
    material = Material.rock,
    creativeTab = LoliCreativeTabNiiwork,
).apply {
    setHardness(1.5f)
    setStepSound(Block.soundTypeStone)
    setHarvestLevel("pickaxe", 0)
}.addToList()

val TILE_BLACK = LoliBlockBase(
    name = "tileBlack",
    textureFolder = "niiwork/tiles",
    material = Material.rock,
    creativeTab = LoliCreativeTabNiiwork,
).apply {
    setHardness(1.5f)
    setStepSound(Block.soundTypeStone)
    setHarvestLevel("pickaxe", 0)
}.addToList()

val TILE_BLUE = LoliBlockBase(
    name = "tileBlue",
    textureFolder = "niiwork/tiles",
    material = Material.rock,
    creativeTab = LoliCreativeTabNiiwork,
).apply {
    setHardness(1.5f)
    setStepSound(Block.soundTypeStone)
    setHarvestLevel("pickaxe", 0)
}.addToList()

val TILE_DANGER_ZONE = LoliBlockBase(
    name = "tileDangerZone",
    textureFolder = "niiwork/tiles",
    material = Material.rock,
    creativeTab = LoliCreativeTabNiiwork,
).apply {
    setHardness(1.5f)
    setStepSound(Block.soundTypeStone)
    setHarvestLevel("pickaxe", 0)
}.addToList()

val TILE_DANGER_ZONE_BIG = LoliBlockBase(
    name = "tileDangerZoneBig",
    textureFolder = "niiwork/tiles",
    material = Material.rock,
    creativeTab = LoliCreativeTabNiiwork,
).apply {
    setHardness(1.5f)
    setStepSound(Block.soundTypeStone)
    setHarvestLevel("pickaxe", 0)
}.addToList()

val TILE_DANGER_ZONE_SMALL = LoliBlockBase(
    name = "tileDangerZoneSmall",
    textureFolder = "niiwork/tiles",
    material = Material.rock,
    creativeTab = LoliCreativeTabNiiwork,
).apply {
    setHardness(1.5f)
    setStepSound(Block.soundTypeStone)
    setHarvestLevel("pickaxe", 0)
}.addToList()

val TILE_DANGER_ZONE_TAPE_BEIGE = LoliBlockBase(
    name = "tileDangerZoneTapeBeige",
    textureFolder = "niiwork/tiles",
    material = Material.rock,
    creativeTab = LoliCreativeTabNiiwork,
).apply {
    setHardness(1.5f)
    setStepSound(Block.soundTypeStone)
    setHarvestLevel("pickaxe", 0)
}.addToList()

val TILE_DANGER_ZONE_TAPE_BEIGE_VERTICALLY = LoliBlockBase(
    name = "tileDangerZoneTapeBeigeVertically",
    textureFolder = "niiwork/tiles",
    material = Material.rock,
    creativeTab = LoliCreativeTabNiiwork,
).apply {
    setHardness(1.5f)
    setStepSound(Block.soundTypeStone)
    setHarvestLevel("pickaxe", 0)
}.addToList()

val TILE_DANGER_ZONE_TAPE_BLUE = LoliBlockBase(
    name = "tileDangerZoneTapeBlue",
    textureFolder = "niiwork/tiles",
    material = Material.rock,
    creativeTab = LoliCreativeTabNiiwork,
).apply {
    setHardness(1.5f)
    setStepSound(Block.soundTypeStone)
    setHarvestLevel("pickaxe", 0)
}.addToList()

val TILE_DANGER_ZONE_TAPE_BLUE_VERTICALLY = LoliBlockBase(
    name = "tileDangerZoneTapeBlueVertically",
    textureFolder = "niiwork/tiles",
    material = Material.rock,
    creativeTab = LoliCreativeTabNiiwork,
).apply {
    setHardness(1.5f)
    setStepSound(Block.soundTypeStone)
    setHarvestLevel("pickaxe", 0)
}.addToList()

val TILE_DANGER_ZONE_TAPE_GRAY = LoliBlockBase(
    name = "tileDangerZoneTapeGray",
    textureFolder = "niiwork/tiles",
    material = Material.rock,
    creativeTab = LoliCreativeTabNiiwork,
).apply {
    setHardness(1.5f)
    setStepSound(Block.soundTypeStone)
    setHarvestLevel("pickaxe", 0)
}.addToList()

val TILE_DANGER_ZONE_TAPE_GRAY_VERTICALLY = LoliBlockBase(
    name = "tileDangerZoneTapeGrayVertically",
    textureFolder = "niiwork/tiles",
    material = Material.rock,
    creativeTab = LoliCreativeTabNiiwork,
).apply {
    setHardness(1.5f)
    setStepSound(Block.soundTypeStone)
    setHarvestLevel("pickaxe", 0)
}.addToList()

val TILE_GRAY = LoliBlockBase(
    name = "tileGray",
    textureFolder = "niiwork/tiles",
    material = Material.rock,
    creativeTab = LoliCreativeTabNiiwork,
).apply {
    setHardness(1.5f)
    setStepSound(Block.soundTypeStone)
    setHarvestLevel("pickaxe", 0)
}.addToList()

val TILE_GREEN = LoliBlockBase(
    name = "tileGreen",
    textureFolder = "niiwork/tiles",
    material = Material.rock,
    creativeTab = LoliCreativeTabNiiwork,
).apply {
    setHardness(1.5f)
    setStepSound(Block.soundTypeStone)
    setHarvestLevel("pickaxe", 0)
}.addToList()

val TILE_GRID = LoliBlockBase(
    name = "tileGrid",
    textureFolder = "niiwork/tiles",
    material = Material.rock,
    creativeTab = LoliCreativeTabNiiwork,
).apply {
    setHardness(1.5f)
    setStepSound(Block.soundTypeStone)
    setHarvestLevel("pickaxe", 0)
}.addToList()

val TILE_GRID_BLUE = LoliBlockBase(
    name = "tileGridBlue",
    textureFolder = "niiwork/tiles",
    material = Material.rock,
    creativeTab = LoliCreativeTabNiiwork,
).apply {
    setHardness(1.5f)
    setStepSound(Block.soundTypeStone)
    setHarvestLevel("pickaxe", 0)
}.addToList()

val TILE_GRID_GRAY = LoliBlockBase(
    name = "tileGridGray",
    textureFolder = "niiwork/tiles",
    material = Material.rock,
    creativeTab = LoliCreativeTabNiiwork,
).apply {
    setHardness(1.5f)
    setStepSound(Block.soundTypeStone)
    setHarvestLevel("pickaxe", 0)
}.addToList()

val TILE_HALVES_BEIGE_HORIZONTALLY = LoliBlockBase(
    name = "tileHalvesBeigeHorizontally",
    textureFolder = "niiwork/tiles",
    material = Material.rock,
    creativeTab = LoliCreativeTabNiiwork,
).apply {
    setHardness(1.5f)
    setStepSound(Block.soundTypeStone)
    setHarvestLevel("pickaxe", 0)
}.addToList()

val TILE_HALVES_BEIGE_VERTICALLY = LoliBlockBase(
    name = "tileHalvesBeigeVertically",
    textureFolder = "niiwork/tiles",
    material = Material.rock,
    creativeTab = LoliCreativeTabNiiwork,
).apply {
    setHardness(1.5f)
    setStepSound(Block.soundTypeStone)
    setHarvestLevel("pickaxe", 0)
}.addToList()

val TILE_HALVES_BLUE_HORIZONTALLY = LoliBlockBase(
    name = "tileHalvesBlueHorizontally",
    textureFolder = "niiwork/tiles",
    material = Material.rock,
    creativeTab = LoliCreativeTabNiiwork,
).apply {
    setHardness(1.5f)
    setStepSound(Block.soundTypeStone)
    setHarvestLevel("pickaxe", 0)
}.addToList()

val TILE_HALVES_BLUE_VERTICALLY = LoliBlockBase(
    name = "tileHalvesBlueVertically",
    textureFolder = "niiwork/tiles",
    material = Material.rock,
    creativeTab = LoliCreativeTabNiiwork,
).apply {
    setHardness(1.5f)
    setStepSound(Block.soundTypeStone)
    setHarvestLevel("pickaxe", 0)
}.addToList()

val TILE_HALVES_BROWN_HORIZONTALLY = LoliBlockBase(
    name = "tileHalvesBrownHorizontally",
    textureFolder = "niiwork/tiles",
    material = Material.rock,
    creativeTab = LoliCreativeTabNiiwork,
).apply {
    setHardness(1.5f)
    setStepSound(Block.soundTypeStone)
    setHarvestLevel("pickaxe", 0)
}.addToList()

val TILE_HALVES_BROWN_VERTICALLY = LoliBlockBase(
    name = "tileHalvesBrownVertically",
    textureFolder = "niiwork/tiles",
    material = Material.rock,
    creativeTab = LoliCreativeTabNiiwork,
).apply {
    setHardness(1.5f)
    setStepSound(Block.soundTypeStone)
    setHarvestLevel("pickaxe", 0)
}.addToList()

val TILE_IRON_BLACK = LoliBlockBase(
    name = "tileIronBlack",
    textureFolder = "niiwork/tiles",
    material = Material.rock,
    creativeTab = LoliCreativeTabNiiwork,
).apply {
    setHardness(1.5f)
    setStepSound(Block.soundTypeStone)
    setHarvestLevel("pickaxe", 0)
}.addToList()

val TILE_IRON_BLUE = LoliBlockBase(
    name = "tileIronBlue",
    textureFolder = "niiwork/tiles",
    material = Material.rock,
    creativeTab = LoliCreativeTabNiiwork,
).apply {
    setHardness(1.5f)
    setStepSound(Block.soundTypeStone)
    setHarvestLevel("pickaxe", 0)
}.addToList()

val TILE_IRON_GRAY = LoliBlockBase(
    name = "tileIronGray",
    textureFolder = "niiwork/tiles",
    material = Material.rock,
    creativeTab = LoliCreativeTabNiiwork,
).apply {
    setHardness(1.5f)
    setStepSound(Block.soundTypeStone)
    setHarvestLevel("pickaxe", 0)
}.addToList()

val TILE_MASONRY_BEIGE = LoliBlockBase(
    name = "tileMasonryBeige",
    textureFolder = "niiwork/tiles",
    material = Material.rock,
    creativeTab = LoliCreativeTabNiiwork,
).apply {
    setHardness(1.5f)
    setStepSound(Block.soundTypeStone)
    setHarvestLevel("pickaxe", 0)
}.addToList()

val TILE_MASONRY_BROWN = LoliBlockBase(
    name = "tileMasonryBrown",
    textureFolder = "niiwork/tiles",
    material = Material.rock,
    creativeTab = LoliCreativeTabNiiwork,
).apply {
    setHardness(1.5f)
    setStepSound(Block.soundTypeStone)
    setHarvestLevel("pickaxe", 0)
}.addToList()

val TILE_MASONRY_GRAY = LoliBlockBase(
    name = "tileMasonryGray",
    textureFolder = "niiwork/tiles",
    material = Material.rock,
    creativeTab = LoliCreativeTabNiiwork,
).apply {
    setHardness(1.5f)
    setStepSound(Block.soundTypeStone)
    setHarvestLevel("pickaxe", 0)
}.addToList()

val TILE_PINK = LoliBlockBase(
    name = "tilePink",
    textureFolder = "niiwork/tiles",
    material = Material.rock,
    creativeTab = LoliCreativeTabNiiwork,
).apply {
    setHardness(1.5f)
    setStepSound(Block.soundTypeStone)
    setHarvestLevel("pickaxe", 0)
}.addToList()

val TILE_SMALL_BEIGE = LoliBlockBase(
    name = "tileSmallBeige",
    textureFolder = "niiwork/tiles",
    material = Material.rock,
    creativeTab = LoliCreativeTabNiiwork,
).apply {
    setHardness(1.5f)
    setStepSound(Block.soundTypeStone)
    setHarvestLevel("pickaxe", 0)
}.addToList()

val TILE_SMALL_BLUE = LoliBlockBase(
    name = "tileSmallBlue",
    textureFolder = "niiwork/tiles",
    material = Material.rock,
    creativeTab = LoliCreativeTabNiiwork,
).apply {
    setHardness(1.5f)
    setStepSound(Block.soundTypeStone)
    setHarvestLevel("pickaxe", 0)
}.addToList()

val TILE_SMALL_BROWN = LoliBlockBase(
    name = "tileSmallBrown",
    textureFolder = "niiwork/tiles",
    material = Material.rock,
    creativeTab = LoliCreativeTabNiiwork,
).apply {
    setHardness(1.5f)
    setStepSound(Block.soundTypeStone)
    setHarvestLevel("pickaxe", 0)
}.addToList()

